🏀 Hawkeye over HLS — video, audio + in-band tracking data
The skeletons are decoded live from ID3 timed-metadata (PRIV→protobuf) carried inside the HLS segments, synced to the video clock.
HLSloading…
Data cues0
video time0.00s
frame id—
people—
period—
game clock—
shot clock—
ball—
data↔video—
Live SRT MPEG-TS — pulled from the gateway every ~5s
Live RTMP — pulled from Node-Media-Server every ~5s